Monday, 20 February 2023

Our journey into Melgarda province

 Hi!

I'm back!

With my band of followers we set off to Ebaracum, into Melgarda province (using the Forbidden Lands map), to deliver the letter entrusted to me.

We crossed the Tender and due to the terrain and winding paths, were quite lost. We set up camp. Fortuitously, a peasant came by and confirmed we were heading in the right direction after all. He then asked us if we would keep an eye out for a trinket, lost enroute from Ebaracum to his village, Swillsville. It was the village idol, and was considered the village good luck totem. I said we would. Having described it, he went on his way.

(This was the end of turn 1. No other activities).

Turn 2

(S1) Having set up camp, something drew our attention whilst collecting firewood. It seemed unusual to my eye, 

(S2) Upkeep, no cost (See following)

(S3) It was agreed we would live off the land (offsets upkeep costs). I sent Jack and Islorus to hunt, but little was found in the area.

(4) No trade in the wilderness.

We spent the night in peaceful slumber, each taking a turn at guard duty. The morning broke early. We broke fast and discussed our options, whether to continue our journey or explore what we had seen the night before.

5) Due to its interesting nature, we decided to explore what we had seen the night before.

(6) Being unencumbered by none essentials, we donned the equipment we each owned and set off to investigate

Hacking back the bushes that partially hid it, we found a tunnel (delve). Was it an old mine or something else?

We stepped into it, swords drawn.

Ambushed! (turn 3)

We woke early.  Gar was still nursing his injury. We gathered our meagre equipment before saying a last payer over Islorus. Following the ri...